The following table compares commonly used explosive devices in terms of the minimum amount required to destroy a given object.
How many rockets for a sheet metal door rust.
A high velocity rocket can be crafted with.
There are three different types of rockets.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
49 sec 40mm he grenade.
Tool quantity time fuel sulfur.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
A list of how much damage each weapon inflicts against a sheet metal door.
Information accurate as of.
6 min 36 sec 13 400.
The incendiary rocket painted red and has the capability to cause fires to buildings players.
It takes 10 seconds to craft one rocket.
Sheet metal doors cos 150 metal fragments and have 250 hitpoints.
Tool quantity time fuel sulfur.
80 metal fragments to make beancan grenades.
You can eliminate some of this sulfur cost by firing a single rocket at the door or between the two doors and finishing it off with explosive 5 56 rifle ammo.
220dmg 2 rockets.
The high velocity rocket that has increased range accuracy however does 40 less damage to buildings 75 damage.
75 gun powder 5 explosives.
Timed explosive charges are not to be confused with explosives.
The high velocity rocket blueprint can be researched with.
10 cloth to make small stash.
With rust being consistently updated i d have to do hundreds of tests to keep the guides updated too.
42 sec 240 11 200.
When placed in a recycler rockets will yield.
It requires 2 rockets to break down a single sheet metal door.
Because a rocket costs 1400 sulfur it would cost 2800 sulfur to break down one door.
This does not include the necessary wood used in the furnace to smelt the ore.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
They have no weak side.